Loading…

li'l rpg

·

(editor's note: For a while I was working on this project in Godot, a little RPG thing.)


This is turning out to be super interesting pixel art experiment:

The level's geometry is very basic and I'm encoding the texture information on a normal layer rather than by painting it.

When combined with light sources, the level's texture information looks very naturalistic.

basic geo:

2D normals:

final:

Tagged gamedev, lil rpg